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Standing Strong with Indies: Introducing Three New Initiatives

How Mexico’s Top Mobile Publisher Boosted their Portfolio LTV by 35% – A HyperBeard Case Study

From Hyper to Hybrid – H1 2023 Follow Up Report (Ad Network & Country Rankings + IAP & eCPM Trends)

  • Ad Revenue Callbacks and ROAS campaigns increased YOMI Studio’s ARPDAU by 60% – Case Study

    Roman Garbar

    Ad Revenue Callbacks and ROAS campaigns increased YOMI Studio’s ARPDAU by 60% – Case Study

    In this case study, we take you through the journey of YOMI Studio as they enter an unprecedented phase of hyper-growth after incorporating Tenjin’s Ad Revenue Callbacks and ROAS Campaigns. Here is a summary of what they achieved: About YOMI Studio YOMI studio is a small studio (10 people at the moment), based in Ho Chi...

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  • Growth FullStack – automated data pipelines for mobile marketers

    Roman Garbar

    Growth FullStack – automated data pipelines for mobile marketers

    We are happy to announce the next chapter for Growth FullStack. Back in 2021, Tenjin and GameAnalytics introduced a new platform to empower mobile marketers to pursue their marketing analytics goals in an increasingly privacy-centric industry. Now, it’s time to take it to the next level with automated marketing data pipelines. UA managers can get...

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  • SKAdNetwork 4.0: Q&A Session with Tenjin’s CEO

    Roman Garbar

    SKAdNetwork 4.0: Q&A Session with Tenjin’s CEO

    At the Worldwide Developer Conference 2022 (WWDC) Apple presented a new version of the SKAdNetwork API.  The fourth version of SKAdNetwork is set to release later this year. The new version is aimed at providing advertisers with more data so they can better measure and optimize the performance of their apps, while maintaining the privacy of their...

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  • Best ad monetization networks and countries for mobile game developers in Q2 2022

    Roman Garbar

    Best ad monetization networks and countries for mobile game developers in Q2 2022

    Ad monetization on mobile has attracted mainstream global attention recently. Even before the AppLovin-Unity-ironSource love triangle, the market was characterized by multiple partnerships, mergers and acquisitions. Over the past few years, Tenjin has become synonymous with the success of ad revenue-driven companies: Voodoo, Ruby Games, LuckyKat,  Kooapps, Kwalee, SayGames are a few notable examples. We think that...

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  • How to scale your indie studio to a major publisher – a Kooapps case study

    Roman Garbar

    How to scale your indie studio to a major publisher – a Kooapps case study

    In our latest case study, we take you through the journey of Kooapps as they scale from an indie studio to a major publisher with Tenjin. Here is a summary of the results they achieved using Tenjin’s ad attribution, session-based ad revenue LTV, and DataVault: About Kooapps Kooapps is a mobile gaming studio and publisher. They...

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  • Tenjin Help Center – New and improved

    Roman Garbar

    Tenjin Help Center – New and improved

    We are proud to announce the launch of our new and improved knowledge base. Our knowledge base is a reliable resource for users to find information on all things Tenjin-related, and we are committed to constantly updating it to best meet the needs of our customers. Here’s what’s changed in the newest version: New and improved...

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