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2023 年 iOS 广告商的两大变化:SKAdNetwork 5 和隐私清单

  • 游戏工作室如何开始自主发行并在 IDFA 后扩大规模 - 以 Umami Games 为案例研究

    Roman Garbar

    游戏工作室如何开始自主发行并在 IDFA 后扩大规模 - 以 Umami Games 为案例研究

    在 iOS 14.5 隐私政策变更的背景下,采用自动化工具以获取数据洞察的重要性尤为突出。在这个案例研究中,我们将跟随 Umami Games 的旅程,了解他们如何从诸如 Google Spreadsheets 和 Trello 等手动报告工具转向完全自动化的数据基础设施。

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  • Webinar: Marketing Science w/Tenjin

    Ebony Nicole Simone

    Webinar: Marketing Science w/Tenjin

    Episode #1: Data Scientists of Hyper-casual Head of Data Science and Tenjin General Manager Carole Wai Hai moderates a new webinar series where she sits down with industry experts to discuss marketing science aspects in Adtech, specifically within mobile gaming and hyper-casual. In this premiere episode, the panel discusses their backgrounds in Data Science, its...

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  • Attribution in 2021: what will and will not work

    Roman Garbar

    Attribution in 2021: what will and will not work

    2021 iOS 14 changes are going to change businesses around the world. Even though the changes are coming very soon, there is no common understanding of what marketing analytics will look like. Today I’ll talk about the myths publishers are discussing and give my evaluation with recommendations. 1) Blind eye approach: Nothing will change All...

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  • Is it worth doing self-publishing on mobile? White Room Games, Ruby Games, LuckyKat founders explain

    Roman Garbar

    Is it worth doing self-publishing on mobile? White Room Games, Ruby Games, LuckyKat founders explain

    Apple just made the mobile industry much more appealing for self-publishing. They announce that platform commission will be decreased to 15% for publishers earning less than $1 million per year in a recent press release. We sat down virtually with three founders that decided to self-publish their games. Let’s meet our guests: Kirill Nekrasov Founder of White...

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  • Case Study: Gamejam ROI +32% using Reporting Metrics API

    Ebony Nicole Simone

    Case Study: Gamejam ROI +32% using Reporting Metrics API

    We share our newest case study with Vietnam game developer, Gamejam. We discuss how a small user acquisition team learned to manage campaigns without devoting significant time to the task. The team needed to find a solution that centered around optimizing their bid automation. They integrated Tenjin’s free Reporting Metrics API in order to enrich...

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  • Case Study: Godzilab gains success with Tenjin’s campaign bucketing tool

    Ebony Nicole Simone

    Case Study: Godzilab gains success with Tenjin’s campaign bucketing tool

    We published our latest case study with Godzilab on how they found success using Tenjin. We discovered that Godzilab was looking for a solution to combine aggregate data from various sources in one place easily. It comprised a solution that synchronised data sets from 3rd party attribution, analytics, ad revenue, and ad spend providers without the need...

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